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 Post subject: Re: star citizen
PostPosted: Tue Sep 08, 2015 7:17 pm 

Joined: Sat Jan 14, 2012 7:05 pm
Posts: 1014
Erratic69 wrote:
Just to add to that. The social moduel doesnt allow for a whole lot. You can walk about taking in the sites, chat with other players and thats the basics. It however gives you a "sneakpeak" of what SC will be like when the PU is released. Arc Corp looks amazing even at its current state and just having that ability to walk in the city, is incredible (to me).
In adition to that, you can, as wolfy mentioned, glitch which means you can go to the forbidden places which is a lot of fun hehe
Heres a video of Arc Corp (social moduel)


yea still the same position for me but far to much money for far to little content, glad you're enjoying it


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 Post subject: Re: star citizen
PostPosted: Sun Oct 11, 2015 2:26 pm 

Joined: Mon Jan 27, 2014 8:15 pm
Posts: 23
Location: Norway
Last nights live event in full from CitizenCon, Manchester, UK for those that missed it and want to have a look




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 Post subject: Re: star citizen
PostPosted: Mon Oct 12, 2015 9:19 pm 
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Joined: Sun Jan 15, 2012 8:53 pm
Posts: 1308
Looking great :D

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 Post subject: Re: star citizen
PostPosted: Mon Oct 12, 2015 10:06 pm 
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Joined: Sun Jan 15, 2012 3:00 pm
Posts: 1129
Location: Cork, Ireland
Yeah it looks good. Quite an amount of people is developing this game now. The game still is far from complete, but I've noticed that the're delivering new thing for the backers quite often now.

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 Post subject: Re: star citizen
PostPosted: Thu Dec 10, 2015 8:41 pm 

Joined: Mon Jan 27, 2014 8:15 pm
Posts: 23
Location: Norway
Its getting closer gents




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 Post subject: Re: star citizen
PostPosted: Fri Dec 11, 2015 3:39 pm 
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Joined: Sun Jan 15, 2012 8:53 pm
Posts: 1308
yummy :D
just started the update 28.3 GB over an hour to wait . be nice to have a look how far it has come :)
When ready I'll join you guys traveling across the universe together erratic m8 :guns: :guns: :D

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 Post subject: Re: star citizen
PostPosted: Fri Dec 11, 2015 10:53 pm 
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Joined: Sun Jan 15, 2012 3:00 pm
Posts: 1129
Location: Cork, Ireland
yeah they are progressing nicely

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 Post subject: Re: star citizen
PostPosted: Sat Dec 12, 2015 12:33 am 

Joined: Mon Jan 27, 2014 8:15 pm
Posts: 23
Location: Norway
2.0 Is released... Start your engines! :D
Incase you want to read what you get in 2.0 https://robertsspaceindustries.com/comm ... -Available


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 Post subject: Re: star citizen
PostPosted: Fri Jan 08, 2016 9:24 pm 
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Joined: Sun Jan 15, 2012 8:53 pm
Posts: 1308
Thought id try the PTU as being a late arrival to the game I can't always play the PTU :( so yes :D :D
and I have just been playing SW and STO of late ,but 27 G download and I have to wait an hour :(
Oh well time for a another beer :cheers:

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 Post subject: Re: star citizen
PostPosted: Thu Jan 14, 2016 10:22 pm 
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Joined: Sun Jan 15, 2012 8:53 pm
Posts: 1308
Oh my just done my first mission ,
board my ship ,
quantum drive to a station orbiting a moon ,
exit craft and go in side using thrusters to complete mission ,
ship needed to be repaired (bad flying , real bad for me :lol: :lol: ) so it was quantum drive to a repair station ,
so that these cool robots could repair my ship .
I then returned to change my ship so that I could start another mission .
but ahh a bug :(
But WOW :D :D
This is may I say looking FANTASTIC .
A long way to go but bloody hell my side arm was out ready to kill any mother near me :guns: :guns:
I will say as I have in the past this game has real clan potential it has it all when it is ready .
clan together in ships ..
Yes price ..
we all know it is not cheep .
keep watching youtube to see how it is evolving .
As I am the only =T.O.D= clan member playing I am going to join erratic and the guys .
To fly around and kick ass :guns: :guns: :D :D

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